Tribal Tuesday Ft. Saprolings.. Again?

Hello everyone, and welcome to this week’s Tribal Tuesday!

So last week we looked at the Saproling tribe as a token style G/B deck in standard and oh my, it turned out so well. Whilst it wasn’t as janky and off-the-wall as some other lists we’ve done, it felt super competitive and I’ve really found a soft spot for Saprolings since writing the article. Because of this revelation, I thought I’d do something pretty new for Tribal Tuesday’s, so we’re once again going to be covering Saprolings for the second week in a row! Obviously it wouldn’t be fun if we just made a slightly different standard list, so don’t worry, because this week we’re going to try our hands at making Saprolings work in modern!

A quick reminder for anyone new to the series, Tribal Tuesday is all about checking out some of the overlooked tribes in magic history and having some fun brewing in different formats. With that out of the way, let’s get onto the Saprolings.. Again!

This section is usually reserved for a little background information about the tribe we’re covering, the small green plants called Saprolings in this case, but as we covered that last week, I encourage you to check out last weeks article if that information interests you!

deck list here! https://tappedout.net/mtg-decks/gw-modern-saprolings/

As we all know by now, I have a curse, and that curse is never being able to stick to one deck and constantly making new decks. One such deck that is at the forefront of my mind is B/w tokens. This deck has been around for quite some time now and although has some lost some favour in recent times, is still floating around. The main difference between this deck and last weeks standard Saproling list, is we used mainly creature based effects to make our tokens. Whilst it worked out very well, the chance of a Tendershoot Dryad sticking on the board in modern is very low. Because of this, we have to go on the same road as the B/w tokens deck, using more spell based ways to create tokens, it’s just more reliable in a powerful format.

The Returning Members

Some cards just fit in really well in tribal decks that they represent, whether it be a lord, token maker or something else. These cards go over the barrier of standard and enter the world of modern. Whilst they might not be as powerful they can still hold there own in this new world. Sporecrown Thallid is the first return. Whilst it’s nothing super flashy, a 2-mana lord is still a 2-mana lord and as our overall goal is the same as the standard deck was, make a lot of tokens, he still fits very well here in the modern edition of the deck. Spore Swarm and Saproling Migration have also returned, as mentioned, we’re taking a more spell based approach to tokens this time around and these two cards still happen to be some of the best Saproling token makers around. 

Sporecrown Thallid
Saproling Migration

The new kids on the block.

Moving into modern gives us so many more options compared to standard. I think the biggest difference to our standard version is the colours, this time we’re G/w. The main reason for his is the split card Supply/Demand. Whilst I don’t think we’ll ever cast the Demand side of the card, Supply is definitely what we want. I rate this card similar to Saproling Migration, it’s good in the early game, but has an effect which stops it being a dead draw late game. Having X in the mana cost means we can either play it early or late when we’ve massed a large enough mana count to really start doing some work.

Supply // Demand

When we include Supply in our deck, we’re going to want one thing, to be able to have a lot of mana as we progress through the game. I’ve include the modern stables of Arbor Elf and Utopia Sprawl to generate the mana we need for a late game Supply. Another new edition which helps with producing mana is Song of Freyalise. For the first two lore counters it turns all our creatures into Birds of Paradise’s and finally it provides a small buff which could help with closing out the game. 

Song of Freyalise

Continuing down the path of cards that provide as both mana accelerators and win conditions, we have the planeswalker Garruk, Wildspeaker. There’s one thing B/w tokens, and any token deck, has always done well, and that’s protecting planeswalkers. Having a near endless supply of blockers help tick them up and reach ultimates relatively easily.  To start, Garruk untaps two lands which can allow for a follow up play when he’s cast, or help towards a big Supply. Then, after just one tick up, he’s ready to ultimate which is another one of our win conditions. Garruk really is a great fit in this deck.

Garruk Wildspeaker

Intangible Virtue has been a stable of any white based token deck. It’s essentially a 2-mana lord, that can’t be bolted and gives an added affect, vigilance. So it’s no wonder that we’ve included it in this deck, and is another reason why I decided to head into white for this deck rather than black like the standard version.

Intangible Virtue

And there we have it! A modern version of the Saproling tribe. How do you feel this version compares to the standard one we built? Which do you prefer? How did you like covering the same tribe two weeks in a row but in different formats, should we carry on the train for Saprolings in Commander? A lot of questions, but it helps a lot! I really hope you’re enjoying the series because I have a blast writing these week after week. 

As always, thanks for taking the time to read, anything I missed? And as always, what tribe should we cover next, got any underloved favourites? Let us know!

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